Noé
I am a first class BSc (Hons) Games Development graduate passionate for the investigation of technologies and programming techniques for the creation of games. The skills I developed in university include C++, vector maths, artificial intelligence, graphics programming, physics for games and concurrent and parallel systems. At the start of the last academic year, Nvidia sponsored my thesis proposal on 'Soft Body Dynamics on the GPU Using Shells' with the donation of two high end graphics cards. As a result of the progress made for the honours project, I was selected to conduct a tutorial for the European Simulation and Modelling conference (ESM).
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Programming Languages
C / C++, C#, CUDA, Java, JavaScript, Lua.
Academic Awards
Degree classification award: First Class
First price | University, 3rd year | Best Group Project Report |
First price | University, 4rth year | Best Honours Project Presentation |
Nomination | University, 4rth year | Most Inspiring Student |
Medal | Graduation | University Medal |
Modules
2014-2015 | |
Physics-Based Animation | 90.3 |
Concurrent and Parallel Systems | 84.5 |
Honours Project | 71.0 |
Information - Society and Security | 54.0 |
Computational Intelligence | 88.4 |
2013-2014 | |
Software Development 3 | 76.0 |
Introduction to Graphics Programming | 67.0 |
Algorithms and Data Structures | 60.4 |
Games Engineering | 66.6 |
Fundamentals of Parallel Systems | 89.5 |
Group Project | 72.0 |
Contact Me
Email: | [email protected] |